An Ounce of Eitr

The bar fight

(First session)
Our heroes found themselves on the main drag of Falconworth, the capital of Layela, the southern province of Gerberov. Across the street from them was the Yelling Pilgrim Pub. The tumultuous noise of a bar fight greeted them, starting with an “explosion” and silver rain of the glowing eitr bar sign above the entrance that had been smashed due to a poorly aimed bottle thrown through from inside window. After nonlethaly dealing with the drunk hooligans (both the 3 mildly racist human commoners and the angry half-orc fighter had to be subdued with bar-stools) the gang talked to the owner of the establishment, Content Not Found: Oranj. Oranj had called for the guards and gotten over his tears, and explains to the adventurers how grateful he is and how much he is willing to pay (100 gp) for an ounce of eitr, a rare substance that has now been sprinkled over his doorstep by the smashing of his sign. Without it, his business could dry up! The characters did not know anything about eitr, but determined to head to the Falconworth Library to find out.

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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